Author Topic: 8th: Raycaster test  (Read 2759 times)

Offline jalih

  • Advocate
  • Posts: 111
8th: Raycaster test
« on: March 10, 2019, 04:24:36 AM »
I tried to write a simple raycaster using the 8th programming language. It's a bit slow but otherwise seems to work. I did not add textured floor and ceiling for performance reasons. Directional animated sprites are implemented.

Get source and binaries here.