Author Topic: Farm Simulator  (Read 10039 times)

Offline John

  • Forum Support / SB Dev
  • Posts: 3597
    • ScriptBasic Open Source Project
Re: Farm Simulator
« Reply #15 on: November 10, 2019, 01:29:56 PM »
Here is a tutorial about how to configure Farm Sim.

https://youtu.be/5LTT4YYKseM

One of my questions was can you add animation with structures? This video answers that question.

https://www.modland.net/farming-simulator-2019-mods/objects/sawmill-v-1.1.html
« Last Edit: November 10, 2019, 01:53:50 PM by John »

Offline John

  • Forum Support / SB Dev
  • Posts: 3597
    • ScriptBasic Open Source Project
Re: Farm Simulator
« Reply #16 on: November 10, 2019, 05:24:37 PM »
This link looks like a good resource for building Farm Sim mods.

https://forum.giants-software.com/viewtopic.php?f=895&t=152690#p1185964

Offline John

  • Forum Support / SB Dev
  • Posts: 3597
    • ScriptBasic Open Source Project
Re: Farm Simulator
« Reply #17 on: November 11, 2019, 09:57:04 AM »
Farm Sim Developer Site

I'm pleased that GIANTS has a nice developer object model editor and their scripting engine could be ScriptBasic's brother.
« Last Edit: November 11, 2019, 01:31:52 PM by John »

Offline John

  • Forum Support / SB Dev
  • Posts: 3597
    • ScriptBasic Open Source Project
Re: Farm Simulator
« Reply #18 on: November 13, 2019, 09:32:48 AM »
I really like my new Holy Stone drone. The reason for the lower price is their new version is 1028 dpi, brushless motors and 5G ready.